Small Town: Stambay

Stambay

Stambay
Example Sylvin architecture.
StateSylvanian Empire
ProvenceQiban Kingdom
Sub ProvenceHíhtāloshàsleiē̼ County
RegionÎdæ S̺achàyi Woodlands
Founded1364
Community LeaderLord Zigna Adkins
Area3 km2 (1 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation3428 m (11246 ft)
Average Yearly Precipitation139 cm/y (54 in/y)
Population850
Population Density283 people per km2 (850 people per mi2)
Town AuraEnchantment
Naming
Native nameStambay
Pronunciation/stambay/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Stambay (/stambay/ [Translation Unavailable]) is a subtropical Small Town located in Híhtāloshàsleiē̼ County, Qiban Kingdom, within the Sylvanian Empire.

The name Stambay is derived from the Sylvin language, as Stambay was founded by Ermb Bénḱ 'Riley Skye' Cawmē Ermérm Da̋nvē Addams Youngman Cowie, who was culturaly Sylvin.

Climate

Stambay has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 10°C (50°F). Stambay receives an average of 139 cm/y (54 in/y) of precipitation, most of which comes in the form of rain during the spring. Stambay covers an area of nearly 3 km2 (1 mi2), and an average elevation of 3428 m (11246 ft) above sea level.

Overview

Stambay was founded durring the late 15th century in spring of the year 1364, by Ermb Bénḱ 'Riley Skye' Cawmē Ermérm Da̋nvē Addams Youngman Cowie. The establishment of the new community went well, with no major obsticles durring construction.

Stambay was built using the conventions of Sylvin durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Stambay is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Stambay is buildings are arranged arround a network of broad baked earthen streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The town is protected by a humble stone fence which is tall enough to provide adiquite cover for defenders to fire from, but no more than that. The town's peasent-grade are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

A look around Stambay is like a look into a broken heart which long ago fell to corruption. There is no planning, no organization. Everyone here clearly goes about their own thing with little thought to anyone around them who isn’t selling something they need… unless of course, they would be an easy target for some robbery. The town has truly fallen to evil.

Civic Infrastructure

Stambay has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Stambay.

Stambay has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Stambay has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Stambay has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Stambay's public wards, blessings, and other arcane systems.

Stambay has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Stambay has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Stambay's garrison was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Stambay the utterance of expletives is impossible within city limits. This has changed as the limits have changed, but has not kept up with slang, or swearing in foreign languages.

The Land Lamprey near Stambay are known to be almost tame, such that they can be put to domestic use.

Stambay's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves destroying a prepared ritual vessel to channel Illusion energies of tier 3 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 2
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3408 m2
    • Cattle and Similar Creatures: 212
    • Poultry: 2550
    • Swine: 170
    • Sheep: 8
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 85

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 1
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 1
  • Candlemakers: 2
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 5
  • Glassworkers: 2
  • Gunsmiths: 1
  • Hatters: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 1
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 3
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 2
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 2
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 1
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 1
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 1
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 2
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 1
  • Exorcist: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 10
  • Monks, Monastic: 3
  • Monks, Civic: 2
  • Historian, Oral: 1
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Jaminators: 2
  • Needleworkers: 2
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 4
  • Spinners: 2
  • Weaver: 2

Artists

  • Bards: 1
  • Dancers: 1
  • Musicians: 2
  • Wood Carvers: 2
  • Writers: 2

Produce Industries

  • Butter Churners: 2
  • Canners: 2
  • Cheesmakers: 2
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

229 of Stambay's population work within a Foundational Occupation.

562 of Stambay's population do not work in a formal occupation, but do contribute to the local economy. 59 (7%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the early 2nd century, Stambay was attacked by a renegade group of the army. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Stambay lost 118 people, 311 livestock, and 42 buildings. The conflict ended after roughly 169, when members of Stambay's militia enacted an operation to gain control of a particular production site. The operation was complicated by the officers in charge fight among themselves, weakening the army as a whole. The conflict ended with an assault and siege on the production site, which ended in defeat for Stambay's forces. The war is remembered in legend by Stambay's bards, historians, and legend keepers.

History